Christopher Casey

Sidescrolling Hack and Slash Platformer (Unity & C#) Sidescrolling Hack and Slash Platformer (Unity & C#)

Sidescrolling Hack and Slash Platformer (Unity & C#)

This is a hack and slash platformer that was developed using Unity and C# with the open-source Futile 2D library. I am the sole developer, responsible for all art, design, and programming.

The initial concept – an experiment in rapid prototyping – was developed using GameMaker Studio in under one week, and then the game was ported to Unity. The initial Windows executable of the GameMaker prototype is available to be downloaded and played at the following link:

Click here to download and play the prototype executable for Windows!

Click here to view the source code for the game’s 2D lighting engine written for Unity and Futile in C#.

Click here to watch a video of the lighting engine (source code above) in action.

Christopher Casey

LinkedIn

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LinkedIn right here.

Contact

Email and phone number available upon request.

GitHub

Check out my GitHub at
github.com/cmc5788.
© 2023 Christopher Casey